If life and the world are based on luck, I hope it will be a more positive experience. Even if this city we live in is cold and dark. I believe that if youlead us prudently and strategically in this turn-based city, you can achieve such an positive about luck. And our team count on you. -Team Goetita
Separated damage system Unlike other turn-based strategy games. Fixed damage and random damage are separate.
Sight-based Movement In a battle of life and death, humans are not in a hurry to step out of sight. First, the unit check the sight and then move the position.
Maintenance Cost Consuming resources while moving is similar to other apocalyptic games. But they are in a city. So only there is money.
Assassination When the alarm does not sound, the enemy will spread. But if the alarm sounds and feels attacked, the enemy will unite and fight.